Production
Delivering games is hard - we all know that. Which is exactly why you should take advantage of our experienced production staff, with a track record of delivering on hundreds of projects.
We ensure that staff aren't locked into fixed schedules. Developers perform their best when working in flexible workflows. Tasks are generated both during a sprint and at sprint review, keeping the work fresh and allowing time to react.
Making sure each stakeholder is kept in the loop while separating matters of concern is absolutely critical to the way we work. We handle day-to-day management and keep things digestable and actionable to ensure productivity.
All of our producers have not just worked on projects, they have shipped them. You get staff that are familiar with the whole pipeline of development, from conception to post-launch support, as well as on-demand release management.
We invest time to learn about your game, understanding your particular pain points and requirements
We scope and schedule milestones and work, including team-level assignment to ensure all work is completed on time
Scrums on a regular basis to collect & delegate tasks. Overarching scope is managed to minimise developer mental load.
We manage deliverables with curated actionable checklists. Release management is available for a smooth launch.
Delivering on-time and at expected quality is important for any product, and doing so in game development is hard. Utilise a team that has done it time and again in a wide variety of contexts to get the best possible results.
Looking for support elsewhere in your pipeline?
Have a look at some other areas we can assist with.