GRIME

Porting Optimisation Bug Fixing

Destroy... Absorb... Grow... GRIME is a fast and unforgiving Action-Adventure RPG in which you crush your foes with living weapons that mutate form and function, and then consume their remains with a black hole to strengthen your vessel as you break apart a world of anatomical horror and intrigue.

Client

Huey Games

Genre

Action RPG

Engine

Unity

Platforms

Xbox, PlayStation, Switch
Work we've contributed to this project
  • Provided an embedded engineer
  • Assisted with optmisation
  • Assisted with bug fixing
  • Assisted with porting

Gallery

A selection of relevant work from the project

Recommendations

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Rob Hewson

Huey Games

Binary Spiders brought superb technical knowledge to the table, and a fantastic work ethic. they are a great partner for Huey Games.

Mansour Alsarraf

Diwaniya Labs

Binary Spiders immediately understood the requirements and what I wanted out of the job, and executed beautifully. They delivered the exact thing I needed within a very reasonable amount of time, and were very helpful in guiding me to setup / integrate the end result into my app with a very quick response time!

Liz Allan

Full Circle CI

Their communication was very good and attention to detail was excellent. They were happy to take feedback and worked quickly and effectively to ensure everything was completed on time.

They have created a fantastic product for us that I know our clients will love. I would definitely recommend using their services.

Eloise Singer

Singer Studios

Jared and the team consistently go above and beyond. They’re incredibly communicative, always quick to respond, and bring a hugely positive attitude to everything they do. It was great to work with them on Trailblazer.

Nuno Viera

Tech Data

They did a great job developing a game under a very tight schedule. Not only did they deliver everything that was asked, they also contributed with great ideas that considerably improved the quality of the work. They also showed great enthusiasm, while being polite and professional. I will surely work with them again.

Alex Kane

Pawsmonaut Games

The team were really great to work with from start to finish - I really appreciated the time spent before work began to get a sense of the project, the scope and my requirements. I was kept up to date throughout and communication was excellent. I'll definitely be using Binary Spiders again in future!

Dan Burnham

LTS Digital

A pleasure to work with. Helping us as we navigate all the fun challenges that come with the journey of releasing a VR application that is built with Unity.

Very skilled at their trade and eager to make sure we were happy.

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