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Composer

Category: Audio
Hours: Contract
Location: Remote

PLEASE NOTE: The rate below is full buyout. Right to credit is secured in the agreement. Royalties are also on the table if that is something you are interested in.  More complex contracts are available for the ideal candidate.

Due to the volume of applications you must ensure you provide us with a relevant portfolio.
Please provide a Google Drive or playlist of relevant music.


£150 – £1,000 per minute of complete music, plus £20/h – £50/h for integration work (if applicable)

We have a composer role available on Contingent. We are seeking a talented musician able to write and produce complete musical tracks.

Contingent has a dark and gritty soundtrack, with light theatrical / orchestral elements and a heavy emphasis on dynamic soundscapes, with both horizontal and vertical techniques.

We have a core established style we’ll be looking at you to match, but there is a large amount of freedom that will enable you to make this soundtrack your own. References for inspiration are below.

Requirements

  • Capable of arranging and composing your own tracks with virtual instruments
  • Experience writing dark and broody, but grounded music
  • Able to utilise virtual instruments to their capacity in your DAW of choice
  • Able to take on constructive feedback, as well as general direction from the team
  • A basic understanding of dynamic video game sound tracks
  • Self motivated and excited to build something special!
  • Able to commit to a full original soundtrack

Nice to haves

  • Experience working with live orchestras
  • Experience working with FMOD/Wwise for sound/music integration
  • Comfortable working independently

 

Pay Range Explained

At the low end of the pay scale, we expect someone who has basic knowledge of building dynamic sound tracks, but may need additional direction from our team, and we’d be responsible for integration.

At the upper end we expect an exceptional portfolio of immediately adjacent music, with plenty of tangible experience building dynamic soundtracks and runtime effects, including stingers etc., with in-engine demonstrable integrations. Ideally with good connections with trusted orchestra’s and vocalists, and proven pipelines.

 

Musical References

Here is a selection of music we feel best captivates the approach we’re after. There is a huge variance in scope in Contingent, from the individual soldier level to commanding a vast empire. The music should reflect this, with plenty of dynamic range.

Some of these pieces are more orchestral than we are aiming for, but do convey the mood we’re after!

This job is no longer accepting applications.